It’s clear that the world is in love with gaming for everybody with every time and everywhere. However, how about at school? Every year, 1.2 million students in the U.S. alone fail to graduate from high school [Joey Lee and Jessica Hammer]. Of those who do graduate, a large percentage doesn’t have the skills they need for college as well as university.
For me, firstly, I think that playing game is really popular for students especially at the age of 13-18. That would be give risks to their education if they cannot control and manage the time with studying. The will face to fail from any examinations. Secondly, playing game will tend them to be more aggressive, more prone to confrontation with their teachers, may engage in fights with their peers, and sometime see a decline in school achievements as well.
So students should be well managing their time between studying and gaming. In addition, they might be find any methods or technique to solve that problem which making them successful in education even though playing game during their studying.
My question here is that, what if student could feel the same sense of pride, investment, and success in their school work that they feel while conquering level after level of their favorite XBox game? How might that help tip the scales?